var bufferTime // Read-only. It refers to the number of seconds assigned to the buffer by NetStream.setBufferTime(). The default value is .1(one-tenth of a second). To determine the number of seconds currently in the buffer, use NetStream.bufferLength.
var bytesLoaded // Read-only.
var bytesTotal // Read-only. It refers to the total size in bytes of the file being loaded into the player.
var urrentFps // Read-only.
var time // Read-only. It refers to the position of the playhead, in seconds.
function NetStream(my_nc) // It is a constructor. It creates a stream that can be used for playing FLV files through the specified NetConnection object.
function close() // It stops playing all data on the stream.
function pause(pauseResume) // It pauses or resumes playback of a stream.
function play(filename) // It begins playback of an external video (FLV) file.
function seek(numberOfSeconds) // It seeks the keyframe closest to the specified number of seconds from the beginning of the stream.
function setBufferTime(numberOfSeconds) // It specifies how long to buffer messages.
function onStatus() // It is invoked every time a status change or error is posted for the NetStream object. If you want to respond to this event handler, you must create a function to process the information object.